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Successful architectural visualization artists often stress the importance of looking at photography, film and, most importantly, nature for inspiration. Photography is regarded as not only essential for creating accurate materials and lighting, but also as an indispensable tool for better understanding composition, framing and atmosphere. This, next to exploring physical qualities of the real word, is seen as the crux of photorealism.
那些建立一个可识别的风格超越了照片写实主义。他们创造了吸引人的形象,看起来并不明显的表象,但提供了一个情感背景的空间,超越了可取性。这是那些进入Architizer的目标One Rendering Challenge,要求参赛者通过一次渲染讲述一个关于建筑的故事。在比赛开始前提交一份比赛效果图December 18th, 2020for a chance to win $2,500, professional rendering software and major recognition for your work:
This evocative quality of CG images gives 3d artists a role that, to a degree, combines those of a film director of photography and production designer. Comparatively more restricted, creative choices made by visualization artists do touch upon a number of visual elements shared with the film medium — lighting setup, point-of-view (POV), lens focal length, assets and materials, to name a few. In the case of architectural animation, this can include various steps of post-production–editing, scoring, sound design, color correction and grading.
在梳理50份电影之后,我选择了九个,这应该是3D艺术家的灵感的伟大来源。
照明


巴里林登(1975)by Stanley Kubrick
照明3D场景本身是一种艺术形式,可以制造或打破完美的模型,封闭,阴影和纹理的场景。使用单个高质量的HDRI有一些可视化的典范。Stanley Kubrick的Barry Lyndon是证明,当谈到照明时保持简单的事情可以产生令人惊叹的结果。
斯坦利·库布里克(Stanley Kubrick)的巴里·林登(Barry Lyndon)的许多场景都类似于一系列活生生的画面,上演的镜头让人想起托马斯·盖恩斯伯勒(Thomas Gainsborough)、约翰·康斯特布尔(John Constable)和约书亚·雷诺兹爵士(Sir Joshua Reynolds)的浪漫绘画风格,也让人想起瓦托(Watteau)等法国画家和佐法。巴里·林登(barrylyndon)只用自然光拍摄,将18世纪的英格兰描绘成了从未在大银幕上出现过的样子——几乎像是那个时期的纪录片。
For the famous candlelight scenes, they used 50mm lenses with an f-stop of 0.7, the lowest ever recorded in film, with incredibly shallow depth of field. Together with his long term collaborator DOP John Alcott and renowned production designer Ken Adam, Kubrick used visual restraint to create some of the most beautiful, painterly shots in cinema history.


天天(1978年)通过Terence Malick.
被遗弃的许多最美丽的电影考虑,Terence Malick的天堂的日子是一种挽歌遐想,其中华丽的德克萨斯大草原和黄色麦田来到生机。它主要在“魔术时针”期间拍摄的,当光线不是苛刻的时,不会施放强烈的阴影。电影摄影师依偎器Almendros几乎完全被淘汰了人工照明,以及马里克的视力,占据了惊人的全景意见 - 从John Ford(John Ford)的最佳射击 - 以及亲密的特写镜头,你可以看到个人小麦茎。
阿尔门德罗斯在他的书《一个带着相机的男人》中描述了他的照明方法:“我相信功能性的东西是美丽的,功能性的光就是美丽的光。我努力确保我的光线是合乎逻辑的,而不是审美的。”这是一个奇妙的提醒,提醒人们光线不是图像或框架的装饰元素,而是艺术家用来雕刻空间的有力的凿子。


令人兴奋(2015)by Alejandro González Iñárritu
与其难以置信的故事情节不同,这跟随Leo Dicaprio,因为他使他的神奇恢复被一只灰熊殴打,Iñárritu的自然风景镜头是令人难以置信的。电影摄影师伊曼纽尔“Chivo”Lubezki,他还曾担任Malick生活树的DOP,使用天然光,这不断变化,强调自然的转变为电影的主要主题之一。
Beside the beauty of the landscapes, the film is a great example of choosing the right tools for the task. Up until The Revenant, Lubezki had been shooting mostly on film. Because of the changing lighting conditions, and absence of artificial lights, Lubezki needed cameras with a high dynamic range and sensitivity to light to get a extra latitude in the shadows at dusk, dawn and night scenes. This motivated him to shoot digital.
观点
POV is the element with which architectural visualization artists experimented the least. Cameras are usually positioned at eye-level to provide a wide or ultra-wide angle of an interior in order to show off as much of the design as possible. While this uninspired choice can often be attributed to client demands, there are many images out there to prove that an unusual, “restrictive” POV can make the strongest visual impact and capture the essence of a project.


生命之树(2011)通过Terrence Morick.
马立克所有的电影都充满了美丽的镜头,但让《生命之树》特别有趣的是导演让我们从孩子的角度看世界的方式。这种方法使伊曼纽尔·卢贝茨基拍摄的画面更具发自内心的质感,一种让人回想起第一次遇到雨水的纯真,以及手指在高高的草地上奔跑时的痒痒感。
Malick提醒POV的力量来塑造所看到的被感知和重新造成的。此外,它是重新调整对物体和自然元素的感觉,所以在试图捕捉到3D时,我们可以意识到他们的触觉品质,而且高高的草无处可见。


输入void(2009)通过加油NOÉ.
加斯帕号é’《进入虚空》从吸毒的主人公来世的角度展开。当他的灵魂漂流到东京的夜晚,在不同层次的存在之间穿梭时,相机飘荡在城市和建筑物之间,打破了相机运动、切割和构图的惯例。这部电影看起来像是东京的一张迷幻x光片,成为捕捉霓虹灯照耀下的城市景观的一次引人注目的正式练习。霓虹灯正在重新流行起来,从尼古拉斯·温迪恩(Nicolas Winding Refn)最近对80年代美学的赞许,到像《特隆》(Tron)、《超越黑彩虹》(Beyond the Black Rainbow)和《2046》(2046)这样的电影。


The Shining (1980)by Stanley Kubrick
有时,角度,框架和调色板的看似微妙的变化可以对静态和移动的场景产生巨大影响。虽然电影摄像机角度突出了更大的情绪范围,但从突出特征之间的电力之间的差异来突出显示内心情绪张力,3D剧照和动画的相机角度在如何在如何遇到空间方面具有重要作用。
In The Shining, the POV constantly shifts between the three characters, often relying on wide shots and one-point perspective that’s slightly removed from the character. This distanced POV strengthens a sense of isolation. Long gliding steadicam shots create a hypnotic rhythm as if being in a dream state. Together with the labyrinthine layout of the Overlook Hotel, these shifts of POV create the effect Kubrick was after-one of isolation and dread.
资产


只有情人活着(2013)由Jim Jarmusch.
Jim Jarmusch的现代吸血鬼浪漫“只有爱好者留下了活着”是讲设计设计讲故事的良好研究。基于柏林的生产设计师Marco Bittner Rosser设计了这部电影作为不同历史和文化参考的牧群,反映了主要角色的个性 - 两名吸血鬼从事一百年历史的爱情。
葡萄酒家具件坐在亚当的房子的现代音乐设备旁边。亚当的墙被肖像的图标 - 从Buster Keaton到Joe Strimer。如果你仔细观察,你可以看到它是一个折衷的人群 - 巴赫,卡夫卡,Poe,斯威尔克·霍金斯,罗斯塔夫马勒,汤姆拉,威廉·布拉克,威廉布莱克和尼古拉特斯拉省。射击在一个有蓬卡车的Chiaroscuro,内饰将亚当反映为不受欢迎的回顾。
夏娃的房子是亚当的黑暗的光。亚当的颜色是蓝调,蔬菜和黑色,而前夕的房子的调色板更柔软,更温暖。这种视觉二分法延伸到所选的射击位置,底特律和丹吉尔。


Goldfinger (1964)由盖伊·汉密尔顿
每一次偶尔,我看到一个豪华室内设计的3D图像,尖叫着“恶棍巢穴”。此原型主要由Ken Adam的设计为詹姆斯债券电影而定义。Goldfinger最难忘的一套套装之一是主要Baddie的住所,丰富的金走私者,狂热的高尔夫球手和螺柱农场的所有者。
Rumpus房间主要是温暖的木头,纪念性的不锈钢壁炉和一些马的参考-马形灯,马车轮子和马钉。还有一个经典的邦德小玩意,如可伸缩的墙壁大小的航拍图,一个可以转换成秘密控制面板的台球桌,以及一个可以滑动打开展示诺克斯堡模型的地板段。
Ken Adam在Bond Movies上的设计已经确定了一个恶棍巢穴的想法,就像在Tiffany的早餐中的双工一样成为一个文化经典和一个非高度复杂的例子。


The Royal Tenenbaums (2001)作者:韦斯·安德森
Wes Anderson’s sets and costumes often reveal more about his characters than the writing, acting or plot combined. Adidas tracksuits, vintage sneakers, fur coats, tweed jackets, adventure books, rotary phones, registers, and turn-of-the-century leather suitcases are some of the elements of a highly stylized approach to set design.
The story follows a family of geniuses-a former tennis star, business enfant terrible and reclusive novelist, all accompanied by consistent visual themes. The film starts with a tour of the Tenenbaum house to make us understand who the characters are. While the visuals in Wes Anderson’s films often overpower all other elements of his films, they are so attractive and carefully curated that it’s difficult not to be drawn into his universe. This consistency and meticulousness is a fantastic example of how you build a character through visuals.
现在你有了适当的灵感,提交一个可视化的一个渲染挑战之前December 18th, 2020for a chance to win $2,500, professional rendering software and major recognition for your work:
Architects: Showcase your next project througharchitizer报名参加我们的励志通讯。